Your search returned 101 results.

Sort
Results
Violent video game effects on children and adolescents : theory, research, and public policy / Craig A. Anderson...[et al.]

by Anderson, Craig A | Gentile, Douglas A | Buckley, Katherine E.

001: 14400Publisher: Oxford : Oxford University Press, 2007Availability: Items available for loan: Call number: 302.231 AND (1).
3D game-based filmmaking : the art of Machinima

by Marino, Paul.

001: 9088Publisher: Scottsdale : Paraglyph, c2004Availability: Items available for loan: Call number: 006.693 MAR (1).
The language of gaming / Astrid Ensslin.

by Ensslin, Astrid.

001: 13605Publisher: Basingstoke : Palgrave Macmillan, 2012Availability: Items available for loan: Call number: 808.0667 ENS (1).
Play between worlds : exploring online game culture / T.L. Taylor.

by Taylor, T. L.

001: 11086Publisher: Cambridge, Mass. London : MIT, 2006Availability: Items available for loan: Call number: 794.8 TAY (1).
The video game debate. 2, Revisiting the pyshical, social, and psychological effects of video games / edited by Rachel Kowert and Thorsten Quandt.

by Kowert, Rachel [editor.] | Quandt, Thorsten [editor.].

001: EBC6371089Publisher: New York, New York ; London : Routledge, [2021]Copyright date: �2021Online access: Click to View Availability: Items available for loan: Call number: E-BOOK (1).
Playing with the past : digital games and the simulation of history / edited by Matthew Wilhelm Kapell and Andrew B.R. Elliott.

by Kapell, Matthew [editor.] | Elliott, Andrew B. R [editor.].

001: 019614646Publisher: London : Bloomsbury Academic, 2013Availability: Items available for loan: Call number: 794.8 WIL (1).
ScreenPlay : cinema/videogames/interfaces / King, Geoff and Krzywinska, Tanya (eds.)

by King, Geoff | Krzywinska, Tanya.

001: 9489Publisher: London : Wallflower Press, c2002Availability: Items available for loan: Call number: 794.8151 KIN (1).
The dark side of games texturing / David Franson.

by Franson, David.

001: 9074Publisher: Cambridge, Mass. ; London : Course, 2004Availability: Items available for loan: Call number: 794.8166 FRA (1).
Game level design / by Ed Byrne.

by Byrne, Ed.

001: 9349Publisher: Hingham : Charles River Media, 2004Availability: No items available :
Ultimate game design / Tom Meigs.

by Meigs, Tom.

001: 8874Publisher: Berkeley, Calif. London : Osborne/McGraw-Hill, 2003Availability: No items available :
Virtual history : how videogames portray the past / A. Martin Wainwright.

by Wainwright, A. Martin [author.].

001: 20866345Publisher: Londonn ; New York : Routledge, 2019Availability: Items available for loan: Call number: 794.8 WAI (1).
Writing for animation, comics and games / by Christy Marx.

by Marx, Christy.

001: 11053Publisher: Oxford : Focal, 2006Availability: Items available for loan: Call number: 808.23 MAR (1).
The art of game worlds / Dave Morris & Leo Hartas.

by Morris, Dave | Hartas, Leo.

001: 9092Publisher: Lewes : Ilex, 2004Availability: No items available :
Electronic plastic / by Jaro Gielens edited by Robert Klanten

by Gielens, Jaro | Klanten, Robert.

001: 9179Publisher: Berlin : London Gestalten Verlag Art Books International, 2000Availability: Items available for loan: Call number: 794.8 GIE (1).
Inside game design / by Iain Simons

by Simons, Iain.

001: 11705Publisher: London : Laurence King, 2007Availability: Items available for loan: Call number: 794.81536 SIM (1).
Re:play: ultimate games graphics

by Faber, Liz.

001: 2619Publisher: Laurence King, 1998Availability: Items available for loan: Call number: 794.8 FAB (1).
The big bad world of concept art for video games : an insider's guide for students / Eliott Lilly.

by Lilly, Eliott [author.].

001: 43319Edition: First edition.Publisher: Culver City, CA : Design Studio Press, 2015Availability: No items available :
Persuasive games : the expressive power of videogames / Ian Bogost.

by Bogost, Ian [author].

001: 28191Cambridge, Mass. ; London : MIT, 2007Availability: Items available for loan: Call number: 794.8 BOG (1).
Real-time cinematography for games / Brian Hawkins.

by Hawkins, Brian.

001: 9529Publisher: Hingham, Mass. : Charles River Media, 2004Availability: No items available :
Game plan : great designs that changed the face of computer games / by Ste Curran

by Curran, Ste.

001: 9986Publisher: Mies Hove : Rotovision SA, 2004Availability: Items available for loan: Call number: 794.8 CUR (1).
Pages

Powered by Koha