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Advertising 2.0 [electronic resource] : social media marketing in a Web 2.0 world / Tracy L. Tuten.

By: Tuten, Tracy L, 1967-Contributor(s): ProQuest (Firm)Publisher: Westport, Conn. : Praeger, 2008Description: viii, 202 p. : ill001: 44491Subject(s): Internet advertising | Internet marketing | Branding (Marketing) | Online social networksGenre/Form: Electronic books.DDC classification: 659.14/4 LOC classification: HF6146.I58 | T88 2008Online resources: Click to View
Contents:
Advertising online : engaging consumers with Web 2.0 -- Socialcentricity and the emergence of social-media marketing -- Friendvertising : advertising and brand building with social networks -- Advertising in the imagination : social virtual networks and the "vlobalization" of brands -- From moments to minutes : advertising with social play -- Influence the influencers : building brands with social news media -- Citizen advertising : consumer-told brand folklore -- In my opinion : the social influence of consumer product reviews -- Social fiction : branding with alternate reality games -- Ads in play : immersing brands in and around social games -- Social media impact : balancing metrics and insight for advertising success.
Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
eBooks MAIN LIBRARY Electronic Books ONLINE 659.144 22 (Browse shelf(Opens below)) 1 Available 44491-1001

Includes bibliographical references (p. [187]-198) and index.

Advertising online : engaging consumers with Web 2.0 -- Socialcentricity and the emergence of social-media marketing -- Friendvertising : advertising and brand building with social networks -- Advertising in the imagination : social virtual networks and the "vlobalization" of brands -- From moments to minutes : advertising with social play -- Influence the influencers : building brands with social news media -- Citizen advertising : consumer-told brand folklore -- In my opinion : the social influence of consumer product reviews -- Social fiction : branding with alternate reality games -- Ads in play : immersing brands in and around social games -- Social media impact : balancing metrics and insight for advertising success.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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