000 | 01293nam a2200349Ia 4500 | ||
---|---|---|---|
001 | 44357 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 070816s2007 ctu sb 001 0 eng d | ||
010 | _z 2007033893 | ||
020 | _z9780313338687 (alk. paper) | ||
035 | _a(MiAaPQ)EBC329220 | ||
035 | _a(Au-PeEL)EBL329220 | ||
035 | _a(CaPaEBR)ebr10214020 | ||
035 | _a(CaONFJC)MIL120350 | ||
035 | _a(OCoLC)259473248 | ||
040 |
_aMiAaPQ _cMiAaPQ _dMiAaPQ |
||
050 | 4 |
_aGV1469.34.S52 _bV52 2007 |
|
082 | 0 | 4 |
_a794.809 _222 |
245 | 0 | 4 |
_aThe video game explosion _h[electronic resource] : _ba history from Pong to Playstation and beyond / _cedited by Mark J.P. Wolf. |
260 |
_aWestport, CT : _bGreenwood Press, _c2007. |
||
300 | _axxi, 380 p. | ||
504 | _aIncludes bibliographical references and index. | ||
533 | _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
650 | 0 |
_aVideo games _xSocial aspects. |
|
650 | 0 |
_aVideo games _xHistory. |
|
655 | 4 | _aElectronic books. | |
700 | 1 |
_aWolf, Mark J. P. _912015 |
|
710 | 2 | _aProQuest (Firm) | |
856 | 4 | 0 |
_uhttps://ebookcentral.proquest.com/lib/rave/detail.action?docID=329220 _zClick to View |
942 | _n0 | ||
999 |
_c31779 _d31779 |