000 01293nam a2200349Ia 4500
001 44357
006 m o d |
007 cr cn|||||||||
008 070816s2007 ctu sb 001 0 eng d
010 _z 2007033893
020 _z9780313338687 (alk. paper)
035 _a(MiAaPQ)EBC329220
035 _a(Au-PeEL)EBL329220
035 _a(CaPaEBR)ebr10214020
035 _a(CaONFJC)MIL120350
035 _a(OCoLC)259473248
040 _aMiAaPQ
_cMiAaPQ
_dMiAaPQ
050 4 _aGV1469.34.S52
_bV52 2007
082 0 4 _a794.809
_222
245 0 4 _aThe video game explosion
_h[electronic resource] :
_ba history from Pong to Playstation and beyond /
_cedited by Mark J.P. Wolf.
260 _aWestport, CT :
_bGreenwood Press,
_c2007.
300 _axxi, 380 p.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
650 0 _aVideo games
_xSocial aspects.
650 0 _aVideo games
_xHistory.
655 4 _aElectronic books.
700 1 _aWolf, Mark J. P.
_912015
710 2 _aProQuest (Firm)
856 4 0 _uhttps://ebookcentral.proquest.com/lib/rave/detail.action?docID=329220
_zClick to View
942 _n0
999 _c31779
_d31779