000 | 00704nam a2200229 a 4500 | ||
---|---|---|---|
001 | 13091 | ||
005 | 20210222152311.0 | ||
008 | 090401t xxu||||| |||| 00| 0 eng d | ||
020 | _a9780262033787 | ||
020 | _a026203378X | ||
035 | _a(Sirsi) 68843 | ||
082 | 0 | 0 | _a794.8165 COL |
100 | 1 |
_aCollins, Karen, _92275 |
|
245 | 1 | 0 |
_aGame sound : _ban introduction to the history, theory, and practice of video game music and sound design / _cby Karen Collins. |
260 |
_aCambridge : _bMIT, _c2008 |
||
300 |
_a200 p. _bill. [some b/w]; _c24 cm. |
||
500 | _aIncludes index | ||
650 | 0 | _aComputer and video games | |
650 | 0 | 0 | _aGame design |
650 | 0 | 0 | _aSound recording and reproduction |
942 | _n0 | ||
999 |
_c3135 _d3135 |