000 | 01357nam a22003378i 4500 | ||
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001 | 42835 | ||
005 | 20210222114437.0 | ||
008 | 150803s2015 enk f b 001|0|eng|d | ||
020 |
_a9780190239299 (hbk.) : _c£22.99 |
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040 |
_aStDuBDS _beng _cStDuBDS _dStDuBDSZ _erda |
||
050 | 0 |
_aHM1206 _b.D55 2015 |
|
072 | 7 |
_aMED _2ukslc |
|
082 | 0 | 4 | _a302.23 DIL |
100 | 1 |
_aDill-Shackleford, Karen, _d1969- _eauthor. |
|
245 | 1 | 0 |
_aHow fantasy becomes reality : _binformation and entertainment media in everyday life / _cKaren Dill-Shackleford. |
250 | _aRevised and expanded edition. | ||
260 |
_aOxford : _bOxford University Press, _c2015. |
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263 | _a201511 | ||
300 |
_a320 pages ; _c24 cm |
||
336 |
_atext _2rdacontent |
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337 |
_aunmediated _2rdamedia |
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338 |
_avolume _2rdacarrier |
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500 | _aPrevious edition: 2009. | ||
504 | _aIncludes bibliographical references and index. | ||
520 | 8 | _aDill, the author of the single-most-cited study on the effects of video-game violence, draws on extensive research in social psychology to show not only the myriad ways - for good and ill - that media influence us, but also why we resist believing they do. | |
650 | 0 |
_aMass media _xSocial aspects. |
|
650 | 0 |
_aMass media _xPsychological aspects. |
|
650 | 0 | _aSocial psychology. | |
650 | 7 |
_aMedia Studies. _2ukslc |
|
942 | _n0 | ||
999 |
_c30249 _d30249 |