000 | 00738pam a22002534a 4500 | ||
---|---|---|---|
001 | 11004 | ||
005 | 20210222151854.0 | ||
008 | 020719s2003 maua 000 0 eng | ||
020 | _a1584502150 | ||
035 | _a(Sirsi) 62325 | ||
082 | 0 | 0 | _a794.8151 FRI |
100 | 1 |
_aFriedl, Markus. _93851 |
|
245 | 1 | 0 |
_aOnline game interactivity theory / _cby Markus Friedl |
260 |
_aHingham : _bCharles River Media, _c2003 |
||
300 |
_a432 p. _bill. [some b/w]; _c23 cm. |
||
500 | _aIncludes CD Rom | ||
504 | _aIncludes acknowledgements, index, bibliography | ||
650 | 0 | 0 | _aGame design |
650 | 0 | _aComputer and video games | |
650 | 0 | _aComputer programming | |
650 | 0 | _aInteractive computer systems | |
650 | 0 | 0 | _aInternet |
942 | _n0 | ||
999 |
_c1120 _d1120 |