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Pervasive games : theory and design / Markus Montola, Jaakko Stenros, and Annika Waern.

By: Montola, Markus [author.]Contributor(s): Stenros, Jaakko [author.] | Wærn, Annika, 1960- [author.]Publisher: Amsterdam : Morgan Kaufmann Publishers is an imprint of Elsevier, [2009]Copyright date: ©2009Description: 1 online resource (xxiii, 312 pages) : illustrationsContent type: text Media type: computer Carrier type: online resource001: 44506ISBN: 9780080889795 (e-book)Subject(s): Alternate reality games | Fantasy games | Games and technology | Games -- DesignGenre/Form: Electronic books.Additional physical formats: Print version:: Pervasive games : theory and design.DDC classification: 793.932467 LOC classification: GV1469.7 | .M66 2009Online resources: Click to View
Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
eBooks MAIN LIBRARY Electronic Books ONLINE 793.932467 22 (Browse shelf(Opens below)) 1 Available 44506-1001

Enhanced descriptions from Syndetics:

Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show)- are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.

Includes bibliographical references and index.

Description based on print version record.

Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.

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