Creating games: mechanics, content, and technology/ Morgan McGuire, Odest Chadwicke Jenkins
Wellesley, MA: AK Peters, 2009Description: xxiv, 533 pages: illustrations; 25cmContent type: text | still image Media type: unmediated Carrier type: volume001: 43396ISBN: 9781568813059Subject(s): Games | Gaming | Game designDDC classification: 794.8 MCGItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Book | MAIN LIBRARY Book | 794.8 MCG (Browse shelf(Opens below)) | 1 | Checked out | 05/03/2024 | 113037 |
Enhanced descriptions from Syndetics:
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.
Special features:
Includes sample worksheets, bibliography and index
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