Maya character creation : modeling and animation controls / Chris Maraffi.
Publisher: Indianapolis, Ind. : London Cisco Pearson Education, 2003Description: 408 p. 24cm001: 8869ISBN: 0735713448Subject(s): Computer animation | Software | Character designDDC classification: 005.3 MAYItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Book | MAIN LIBRARY Book | 005.3 MAY (Browse shelf(Opens below)) | 1 | Available | 067397 | |||
Book | MAIN LIBRARY Book | 005.3 MAY (Browse shelf(Opens below)) | 2 | Available | 067398 | |||
Book | MAIN LIBRARY Book | 005.3 MAY (Browse shelf(Opens below)) | 3 | Available | 067396 |
Enhanced descriptions from Syndetics:
Presents the process of designing, modeling, and setting up animation controls for complex 3D characters. This book covers the concepts, techniques, and Maya tools used in this process followed by exercises. NURBS, polygon, and subdivision surface modeling techniques useful for creating the character's skin, and skeleton-based animation controls.
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