TY - BOOK AU - Skolnick,Evan TI - Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques SN - 9780385345835 AV - GV1469.3.S57 2014 U1 - 794.8/1536 PY - 2014/// CY - PB - Potter/Ten Speed/Harmony/Rodale KW - Video games--Design KW - Storytelling KW - Electronic books N1 - Intro -- Title Page -- Copyright -- Dedication -- Contents -- Introduction -- Part I: Basic Training -- 1: Conflict: The Fuel of Story -- 2: The Three-Act Structure -- 3: The Monomyth -- 4: Characters and Arcs -- 5: Exposition -- 6: Believability -- 7: Dialogue -- Part II: In the Trenches -- 8: Team Leadership -- 9: Overall Game Design -- 10: Game Character Development -- 11: Level and Mission Development -- 12: Environments -- 13: Engineering the Story -- 14: Audio -- 15: Quality Assurance (QA) -- Afterword: Return with the Elixir -- Appendix I: Sample Character Description Document -- Appendix II: Sample Environment Description Document -- Acknowledgements -- Index UR - https://ebookcentral.proquest.com/lib/rave/detail.action?docID=6097785 ER -