Ahearn, Luke,

3D game textures : create professional game art using Photoshop / Luke Ahearn. - Fourth edition. - xix, 391 pages ; 26 cm

Includes index.

The basics of art -- The basics of computer graphic technology -- Introduction to shaders and materials -- Preparing for texture creation -- Sci-fi hallway, basic shaders : diffuse, illumination and opacity -- The urban setting : low polygon, high texture detail -- The fantasy setting : high polygon, high texture detail -- Exteriors -- Game effects -- Normal maps and multi-pass shaders.

9781138920064 (pbk : alk. paper)

2015047449


Adobe Photoshop.


Computer games--Programming.
Computer graphics.

QA76.76.C672 / A42154 2016

794.8/1526