Bogost, Ian,
Persuasive games : the expressive power of videogames /
Ian Bogost.
- xii, 450 pages : illustrations ; 24 cm.
Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.
9780262514880
Video games -- Social aspects.
Persuasion (Rhetoric)
Game design
794.8 BOG