Bogost, Ian,

Persuasive games : the expressive power of videogames / Ian Bogost. - xii, 450 pages : illustrations ; 24 cm.

Procedural rhetoric -- Political processes -- Ideological frames -- Digital democracy -- Advertising logic -- Licensing and product placement -- Advergames -- Procedural literacy -- Values and aspirations -- Exercise -- Purposes of persuasion.

9780262514880


Video games -- Social aspects.
Persuasion (Rhetoric)
Game design

794.8 BOG