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Digital visions for fashion and textiles : made in code / Sarah E. Braddock Clarke, Jane Harris.

By: Clarke, Sarah E. BraddockContributor(s): Harris, JanePublisher: London : Thames & Hudson, 2012Description: 1 v. col. ill.; 30 cm001: 14843ISBN: 0500516448; 9780500516447Subject(s): Textile design -- Data processing | Textile printing -- Data processingDDC classification: 746.0285

Enhanced descriptions from Syndetics:

The invention of the Jacquard loom in eighteenth-century France paved the way for computing and revolutionary change. From its punch-card origins, code has evolved to define and enable new methods in design, making, visualization, production and communication, achieving the previously unimaginable.



Digital Visions for Fashion + Textiles: Made in Code considers how computing has reinvented image, material and structural processes, highlighting newly advancing 2D, 3D and interactive output. Pioneering shifts of practice have developed from hybrid technical and creative collaborations. Digital and analogue fusions are defining new contexts for the innovative fabrication of surfaces, products and environments.



Twenty-two of the most forward-thinking practitioners, established and emerging, who have embraced developing digital technologies are profiled. Featured are household names, such as Hussein Chalayan, Prada and Issey Miyake, early pioneers (Vibeke Riisberg, Peter Struycken) and more independent, avant-garde individuals (Iris van Herpen, Casey Reas, Tom Gallant). Complete with a reference section and bibliographic information, this unique and richly illustrated book is the perfect resource and inspiration for designers, students, industry professionals, and anyone looking for an exploration of how computer technology has creatively permeated fashion, textiles and related digital sectors. A richly illustrated exploration of how computer technology has creatively permeated fashion, textiles and related digital sectors. Features profiles of 22 of the most forward-thinking creative practitioners at the vanguard of these developments. Includes essential list of key biographies and bibliography.

Includes bibliographical references.

Reviews provided by Syndetics

CHOICE Review

Clarke (Univ. College Falmouth, UK) and Harris (Kingston Univ. London) examine the role of computer technology in revolutionizing the fashion and textile industries. The interplay between traditional media--such as painting and collage--and computer-aided design has produced many unique effects. Visual special effects and postproduction image manipulation, pioneered by those involved with photography, film, animation, and gaming, have further influenced fashion and textile design. This relationship has given rise to a new field, techno craft, which combines handmade and digital techniques to create highly crafted visuals. Computer-aided design has facilitated interdisciplinary collaborations in many art and design fields, and between artists and the scientific/technology communities. This book offers profiles of established and emerging artists who use digital media in their work, including 2D, 3D, and interactive technologies that are pushing the boundaries of digital imaging capability. Over 400 color illustrations demonstrate the use of innovative digital technology by artists. The short index lists only artists and design collectives, making it difficult to navigate to sections centered on issues and concepts of digital design, such as the notion of perfection in machine-made designs and how this unexpectedly affects other aspects of the creative process. Summing Up: Recommended. Lower-division undergraduates and above; general readers. C. B. Cannon Savannah College of Art and Design

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