Meaningful Stuff : Design That Lasts.
Series: Design Thinking, Design Theory Ser: Publisher: Cambridge : MIT Press, 2021Copyright date: �2021Edition: 1st edDescription: 1 online resource (235 pages)Content type: text Media type: computer Carrier type: online resource001: EBC6689147ISBN: 9780262363792Genre/Form: Electronic books.Additional physical formats: Print version:: Meaningful StuffDDC classification: 670 Online resources: Click to ViewItem type | Current library | Collection | Call number | Status | Date due | Barcode | |
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eBooks | MAIN LIBRARY Electronic Books | ONLINE | E-BOOK (Browse shelf(Opens below)) | Available |
Enhanced descriptions from Syndetics:
An argument for a design philosophy of better , not more .
Never have we wanted, owned, and wasted so much stuff. Our consumptive path through modern life leaves a wake of social and ecological destruction--sneakers worn only once, bicycles barely even ridden, and forgotten smartphones languishing in drawers. By what perverse alchemy do our newest, coolest things so readily transform into meaningless junk? In Meaningful Stuff , Jonathan Chapman investigates why we throw away things that still work, and shows how we can design products, services, and systems that last.
Obsolescence is an economically driven design decision--a plan to hasten a product's functional or psychological undesirability. Many electronic devices, for example, are intentionally impossible to dismantle for repair or recycling, their brief use-career proceeding inexorably to a landfill. A sustainable design specialist who serves as a consultant to global businesses and governmental organizations, Chapman calls for the decoupling of economic activity from mindless material consumption and shows how to do it.
Chapman shares his vision for an "experience heavy, material light" design sensibility. This vital and timely new design philosophy reveals how meaning emerges from designed encounters between people and things, explores ways to increase the quality and longevity of our relationships with objects and the systems behind them, and ultimately demonstrates why design can--and must--lead the transition to a sustainable future.
Intro -- Contents -- Series Foreword -- 1 Making and Breaking the World -- Enough Is Never Enough -- Hedonic Adaptation -- Designed to Fail -- Matter, Flowing Through -- Meaning Is Emergent -- 2 Cultures of Keeping -- From Product to Possession -- Cultural Norms in Keeping and Discarding -- Everyday Acts of Product Maintenance -- Making an Effort -- 3 Material Matters -- The Periodic Table in Your Pocket -- Minerals and Conflict -- Waste Pickers of the Global South -- The Base of the Iceberg -- The Horse, Not the Phone -- Meaningful Materials -- 4 Deeper Experiencing -- The Depths and Shallows of Product Experience -- Hadal or Epipelagic? -- Superstition and Belief -- Dark Objects -- Rich Experience -- 5 Aging Spectacularly -- Improving with Age -- Matter in Motion -- Stuff Is Spatiotemporally Diffuse -- Classics as Temporally Anchored Nodes -- Aging and the Digital -- 6 Urban Mines -- Owned but Not Used -- Mining the Anthropocene -- Used but Not Owned -- Using Together -- Making Together -- 7 Design That Lasts -- Optimal Conditions for Change -- Ecologies of Interventions -- Experience Heavy, Material Light -- Designers Who Last -- Acknowledgments -- Notes -- Chapter 1 -- Chapter 2 -- Chapter 3 -- Chapter 4 -- Chapter 5 -- Chapter 6 -- Chapter 7 -- Bibliography -- Index.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2022. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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