Virtual reality : recent advancements, applications and challenges / editors, Lila Bozgeyikli, Ren Bozgeyikli.
Series: River Publishers series in automation, control and robotics: Publisher: Gistrup, Denmark : River Publishers, [2020]Copyright date: �2020Description: 1 online resource (xxxiii, 260 pages) : illustrationsContent type: text Media type: computer Carrier type: online resource001: EBC6184639ISBN: 9788770221412 (e-book)Subject(s): Virtual realityGenre/Form: Electronic books.Additional physical formats: Print version:: Virtual reality : recent advancements, applications and challenges.DDC classification: 006.8 LOC classification: BD331 | .V578 2020Online resources: Click to ViewItem type | Current library | Collection | Call number | Status | Date due | Barcode | |
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eBooks | MAIN LIBRARY Electronic Books | ONLINE | E-BOOK (Browse shelf(Opens below)) | Available |
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Enhanced descriptions from Syndetics:
Although the emergence of virtual reality (VR) goes back to the 1960s, with the recent availability of low-cost and high-accuracy systems it has become increasingly prevalent in a wide variety of areas; with uses ranging from training and education to rehabilitation and entertainment. Nowadays, there are many companies that have their own VR systems with various types of headsets and controllers. This has shaped how VR is being used today and how we interact with the latest generation VR systems.
With the rapidly evolving dynamics gained through technological advancements, VR is projected to grow and transform the way humans do everyday tasks both in the workplace and in personal lives. In addition to the VR headsets, there are now augmented reality (AR) headsets that allow the user to see their real-worldsurroundings while also viewing computer generated imagery. This leads to an enhanced user experience. This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.
Description based on print version record.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2018. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
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