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[digital] lighting and rendering / by Jeremy Birn

By: Birn, JeremySeries: Publisher: Indianapolis, Ind. : New Riders, 2000Description: 287 p. : ill. (chiefly col.) 26 cm001: 7628ISBN: 1562059548Subject(s): Computer graphics | 3-D graphics | Computer aided designDDC classification: 006.6 BIR
Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Book MAIN LIBRARY Book PRINT 006.6 BIR (Browse shelf(Opens below)) 5 Available 080249

Enhanced descriptions from Syndetics:

"[Digital] Lighting & Rendering teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs. But software is not the focus of this book - it's about what you can create." "Master Hollywood lighting techniques to produce professional results in any 3D package. Stage and frame your 3D animation for cinematic storytelling. Composite 3D models into real-world environments with perfectly matched illumination, shadows, and reflections. Render multilayer, multipass shots for professional visual effects production. Simulate the results of natural color temperatures, f-stops, and exposure times for photorealistic renderings. Understand the art and science behind raytracing, global illumination, radiosity, photon mapping, and caustics. Create rich texture maps that give flesh to your characters and local flavor to your 3D scenes."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Includes index

Table of contents provided by Syndetics

  • 1 Introduction
  • 2 Lighting Workflow
  • 3 ThreePoint Lighting
  • 4 Shadows
  • 5 Qualities of Light
  • 6 Color
  • 7 Exposure
  • 8 Composition and Staging
  • 9 Materials and Rendering Algorithms
  • 10 Compositing

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