Interactive music systems: machine listening and composing
Publisher: MIT Press, 1993001: 1310ISBN: 0262181495DDC classification: 789.9 ROWItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Book | MAIN LIBRARY Book | 789.9 ROW (Browse shelf(Opens below)) | 1 | Available | 041588 |
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Enhanced descriptions from Syndetics:
For the growing number of professionals in computer music, composers, performers, and teachers who are looking for more from the computer music systems that are now available, Interactive Music Systems provides a survey and evaluation of new computer programmes that can analyze and compose music in live performance.
Accompanying CD available
Table of contents provided by Syndetics
- Preface (p. vii)
- Acknowledgments (p. ix)
- 1 Interactive Music Systems (p. 1)
- 1.1 Introduction (p. 1)
- 1.2 Machine Musicianship (p. 2)
- 1.3 Classification of Interactive Systems (p. 6)
- 2 Fundamentals (p. 9)
- 2.1 Sensing (p. 10)
- 2.2 Processing (p. 17)
- 2.3 Response (p. 21)
- 2.4 Commercial Interactive Systems (p. 23)
- 2.5 Examples (p. 32)
- 3 Live Computer Music (p. 39)
- 3.1 Cypher (p. 39)
- 3.2 Score Following and Score Orientation (p. 52)
- 3.3 Cypher Performances (p. 66)
- 3.4 Hyperinstruments (p. 74)
- 3.5 Improvisation and Composition (p. 78)
- 3.6 Multimedia Extensions (p. 90)
- 4 Music Theory, Music Cognition (p. 95)
- 4.1 Music Listening (p. 96)
- 4.2 Hierarchies and Music Theory (p. 98)
- 4.3 Cypher Hierarchies (p. 106)
- 4.4 Expressive Performance (p. 110)
- 5 Machine Listening (p. 119)
- 5.1 Feature Classification (p. 121)
- 5.2 Harmonic Analysis (p. 134)
- 5.3 Beat Tracking (p. 143)
- 5.4 High-Level Description (p. 153)
- 5.5 Computer-Generated Analysis (p. 157)
- 6 Machine Composition (p. 163)
- 6.1 Transformation (p. 164)
- 6.2 Generation Techniques (p. 186)
- 6.3 Sequencing and Patterns (p. 191)
- 6.4 Cypher's Composition Hierarchy (p. 195)
- 7 Interactive Architectures and Artificial Intelligence (p. 207)
- 7.1 Cypher Societies (p. 208)
- 7.2 Composition and Communication (p. 217)
- 7.3 Production Systems (p. 221)
- 7.4 Knowledge Representation (p. 225)
- 7.5 Neural Networks (p. 229)
- 7.6 Pattern Processing (p. 237)
- 7.7 Induction and Matching (p. 243)
- 8 Outlook (p. 253)
- 8.1 Cooperative Interaction (p. 254)
- 8.2 Parallel Implementations (p. 256)
- 8.3 Signal Processing (p. 257)
- 8.4 Conclusion (p. 261)
- References (p. 265)
- Index (p. 273)
Reviews provided by Syndetics
CHOICE Review
Not least among this book's virtues are its up to dateness and comprehensiveness. The venturesome novice will dip into Chapters 1, 2, and 8 for a summary of and outlook for the current and potential success of computer programs that can functionally capture musicianship and become "increasingly adept at making new and engaging music with people." (Guido's method and isorhythm provide familiar landmarks.) Readers interested in music theory and cognition and their relation to interactive music systems will explore Chapter 4; the influence of artificial intelligence (particularly on Cypher---the author's interactive system) is examined in Chapter 7. The remaining three chapters concern connections between listener (with its two levels of analysis) and player (three broad classes of composition methods) in live computer music. The numerous examples, graphic representations and patches, and well over 100 references (most within the past half dozen years) to writers from Ames to Zicarelli are valuable components. The supplementry CD-ROM disk contains audio (playable on CD players) and program examples for an Apple Macintosh computer---in some instances additional software is required. Graduate; professional. J. Behrens; University of Western OntarioThere are no comments on this title.
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