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Essential CG lighting techniques with 3ds Max / by Darren Brooker.

By: Brooker, DarrenPublisher: Oxford : Focal, 2008Edition: 3rd. edDescription: 397p. ill. [chiefly col.]; 25 cm001: 12566ISBN: 9780240521176; 024052117XSubject(s): Computer graphics | 3-D graphics | LightingDDC classification: 006.693 BRO
Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Book MAIN LIBRARY Book PRINT 006.693 BRO (Browse shelf(Opens below)) 1 Available 088590

Enhanced descriptions from Syndetics:

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

Previous ed.: Amsterdam: Focal, 2006

Includes DVD

Includes index

Table of contents provided by Syndetics

  • 1 Introduction
  • Part 1 Theory
  • 2 A little light theory
  • 3 CG lights examined
  • 4 Understanding shadows
  • Part 2 Techniques
  • 5 Basic lighting techniques
  • 6 Further lighting techniques
  • 7 Radiosity techniques
  • 8 Indoor lighting techniques
  • 9 Outdoor lighting techniques
  • 10 Special lighting techniques
  • 11 Match lighting
  • 12 Rendering with mental ray
  • 13 Lighting for Games
  • 14 Lighting and lens effects
  • 15 Compositing
  • Part 3 Tips and tricks
  • 16 In production
  • Part 4 Taking it further
  • 17 Composition and drama
  • 18 Camerawork and technicalities
  • 19 Looking further
  • Appendix A About the DVD
  • Appendix B Glossary
  • Appendix C Bibliography
  • DVD content: The natural elements
  • Tricks of the trade
  • Third-party plug-ins

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