The art of the video game : by Josh Jenisch.
Publisher: Philadelphia : Quirk, 2008Description: 160p. ill. [chiefly col.]; 23 cm001: 12385ISBN: 9781594742774; 1594742774Subject(s): Digital art | Computer graphics | Computer animation | Game design | Computer and video games | Character designDDC classification: 794.8151 JENItem type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Book | MAIN LIBRARY Book | 794.8151 JEN (Browse shelf(Opens below)) | 1 | Available | 094032 |
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794.8151 FUL Game design workshop : designing, prototyping and playtesting games / | 794.8151 FUL Game design workshop : a playcentric approach to creating innovative games / | 794.8151 ISB Better game characters by design : a psychological approach / | 794.8151 JEN The art of the video game : by Josh Jenisch. | 794.8151 KEL Video game art / | 794.8151 KIN ScreenPlay : cinema/videogames/interfaces / | 794.8151 LAP Art of Atari / |
Enhanced descriptions from Syndetics:
The Art of the Video Game is the first book to celebrate an exciting new visual medium-with stunning examples from the biggest design studios and game publishers in the business- Electronic Arts, Activision, Nintendo, Midway, Eidos, Konami, and many others. Every page features gorgeously rendered digital artwork (along with never-before-published sketches, models, and works-in-progress) from dozens of beloved games-everything from old school favorites like Tomb Raider and Sonic the Hedgehog to such contemporary hits as Beautiful Katamari, Call of Duty, Half-Life, and more. Along the way, readers will discover the history of video game art and catch an exciting glimpse of its future. Full of exclusive interviews and images, The Art of the Video Game is a must-have gift for gamers of all ages.
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