Syndetics cover image
Image from Syndetics

Computer game design course : principles, practices and techniques for the aspiring game designer / by Jim Thompson

By: Thompson, JimContributor(s): Berbank-Green, Barnaby | Cusworth, NicPublisher: London : Thames & Hudson, 2007Description: 192p. ill. [chiefly col.]; 23 cm001: 11547ISBN: 9780500286586; 0500286582Subject(s): Computer and video games | Programming | Game designDDC classification: 794.81526 THO
Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Book MAIN LIBRARY Book PRINT 794.81526 THO (Browse shelf(Opens below)) 4 Available 088185

Enhanced descriptions from Syndetics:

This structured course book is the perfect introduction to the exhilarating world of game design. Richly illustrated with screengrabs and artwork, the book includes step-by-step tutorials that present all aspects of designing and developing dynamic computer games. Including practical exercises and assignments.

Includes index

There are no comments on this title.

to post a comment.

Powered by Koha