Situated design methods / edited by Jesper Simonsen [and five others].
Series: Design thinking, design theory: Publisher: Cambridge, Massachusetts : The MIT Press, [2014]Copyright date: ©2014Description: xiv, 400 pages : illustrations (black and white) ; 24 cmContent type: text | still image Media type: unmediated Carrier type: volume001: 27290ISBN: 0262027631 (hbk.) :; 9780262027632 (hbk.) :Subject(s): Industrial designDDC classification: 745.2Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Book | MAIN LIBRARY Book | 745.2 SIT (Browse shelf(Opens below)) | 1 | Available | 099044 |
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745.2 SHE Design & make it : graphic products / | 745.2 SHE Design is the problem : the future of design must be sustainable / | 745.2 SHE Make it so : interaction design lessons from science fiction / | 745.2 SIT Situated design methods / | 745.2 SLA What is product design? / | 745.2 SMI Library design / | 745.2 SOM Design awareness |
Enhanced descriptions from Syndetics:
A handbook of situated design methods, with analyses and cases that range from designing study processes to understanding customer experiences to developing interactive installations. All design is situated-carried out from an embedded position. Design involves many participants and encompasses a range of interactions and interdependencies among designers, designs, design methods, and users. Design is also multidisciplinary, extending beyond the traditional design professions into such domains as health, culture, education, and transportation. This book presents eighteen situated design methods, offering cases and analyses of projects that range from designing interactive installations, urban spaces, and environmental systems to understanding customer experiences.
Each chapter presents a different method, combining theoretical, methodological, and empirical discussions with accounts of actual experiences. The book describes methods for defining and organizing a design project, organizing collaborative processes, creating aesthetic experiences, and incorporating sustainability into processes and projects. The diverse and multidisciplinary methods presented include a problem- and project-based approach to design studies; a "Wheel of Rituals" intended to promote creativity; a pragmatist method for situated experience design that derives from empirical studies of film production and performance design; and ways to transfer design methods in a situated manner. The book will be an important resource for researchers, students, and practitioners of interdisciplinary design.
Includes bibliographical references and index.
Table of contents provided by Syndetics
- Series Foreword (p. vii)
- Preface (p. xiii)
- 1 Situated Methods in Design (p. 1)
- I Methods for Projects
- 2 Project Designs for Student Design Projects (p. 25)
- 3 Design and Co-Design of Project-Organized Studies (p. 43)
- 4 Investigating Situated Use of the MUST Method (p. 59)
- 5 Soft Design Science Methodology (p. 77)
- II Methods for Collaborative Processes
- 6 Collective Analysis of Qualitative Data (p. 99)
- 7 Wheel of Rituals in Design (p. 119)
- 8 Making and Playing with Customer Journeys (p. 139)
- 9 Reflexive Learning through Visual Methods (p. 161)
- 10 Urban Co-Creation (p. 181)
- III Methods for Aesthetic Experiences
- 11 Emergent Urban Spaces (p. 203)
- 12 Portable Audio Design (p. 223)
- 13 Alternate Reality Games (p. 241)
- 14 Designing Software-Based Interactive Installations (p. 259)
- 15 A Pragmatist Method for Situated Experience Design (p. 279)
- IV Methods for Sustainability
- 16 Electric Vehicle Design (p. 299)
- 17 Sustainable Transition (p. 317)
- 18 Methods for Prevention of Environmental Impacts (p. 339)
- 19 Transferring Methods to New Contexts (p. 357)
- Appendix: Questions for Discussion (p. 377)
- Contributors (p. 383)
- Index (p. 391)
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