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Greenscreen made easy : keying and compositing techniques for indie filmmakers / Jeremy Hanke & Michele Yamazaki.

By: Hanke, JeremyContributor(s): Yamazaki, MichelePublisher: Studio City, Calif. : Michael Wiese Productions , 2011Description: x, 158 p. ; ill. , 23 cm001: 24952ISBN: 9781932907544Subject(s): Greenscreen | Film-making | FilmmakersDDC classification: 777.9

Enhanced descriptions from Syndetics:

Tired of finding books about greenscreen techniques that are designed for weathercasting, infomercials, and other television situations? Greenscreen Made Easy is designed to bring the necessary skills to you the Indie or student filmmaker, without all the fluff you don't need. Rather than chasing high-end cameras that you will probably never get your hands on, discover the most popular cameras and setups for Indie filmmakers that will give you the biggest bang for your buck on screen. Explore how to create and set up your screen, illuminate the greenscreen cleanly, light your subjects dynamically, and manipulate your camera to get the best possible production footage.

Table of contents provided by Syndetics

  • Acknowledgments (p. x)
  • Chapter 1 What is Chromakeying? (p. 1)
  • Chapter 2 To Buy or to Build a Greenscreen (p. 7)
  • Chapter 3 Popular Options for Purchasing a Greenscreen (p. 10)
  • Rolled cloth backdrop and stand (p. 10)
  • Portable flexscreens (p. 11)
  • Cutting edge: Chromatte (p. 12)
  • Chapter 4 Building Your Own Greenscreen (p. 15)
  • Creating greenscreens with rolled paper (p. 15)
  • Painted greenscreens using walls, flats, and foam core (p. 16)
  • Creating and hanging your own cloth backdrop (p. 17)
  • The portable vinyl greenscreen (p. 18)
  • Combining elements to create a cyclorama greenscreen studio (p. 21)
  • Chapter 5 Getting Your Background Environments (p. 24)
  • Photography and videography (p. 24)
  • Digital matte paintings (p. 25)
  • 3D rendering (p. 26)
  • Multilayered composites (p. 26)
  • Public domain (p. 27)
  • Internet and negotiation (p. 27)
  • Stock backgrounds (p. 28)
  • Chapter 6 Lighting Your Matte for Maximum Keying Simplicity (p. 29)
  • Positioning your lights effectively (p. 33)
  • Types of lighting (p. 35)
  • Additional lighting elements to make your colors "pop" (p. 37)
  • Chapter 7 Lighting and Positioning Your Talent for Optimal Blending (p. 41)
  • Preplanning the lighting to blend between foreground and background planes (p. 41)
  • Different types of lighting for your foreground (p. 42)
  • Placement of the actor and other blocking considerations (p. 44)
  • Tricks to popping your talent from the background (p. 44)
  • Chapter 8 Camera Techniques for Clean Keys (p. 46)
  • Optimal distance and behavior of your camera (p. 46)
  • Setting up your camera for great keys (p. 47)
  • Creating High-Definition footage with a Standard-Definition camera (p. 49)
  • Chapter 9 Production Ideas for Creative Greenscreen Uses (p. 51)
  • The invisible man (p. 51)
  • Sin City makeup (p. 52)
  • Luma Keying (p. 52)
  • Shooting flame or smoke (p. 52)
  • Stop-motion animation (p. 53)
  • Chapter 10 Production Rules to Shoot By (p. 54)
  • 16 rules to shoot by (p. 54)
  • 5 things to prep your talent with for optimal shoots (p. 59)
  • Chapter 11 Keying Essentials (p. 61)
  • Great keying techniques vs. good storytelling (p. 61)
  • Chapter 12 Prepare Your Footage (p. 63)
  • Check pixel aspect ratio/frame aspect ratio (p. 64)
  • Deinterlace your fields (p. 65)
  • Deinterlacing fields in After Effects (p. 67)
  • Third-party solutions for dealing with fields (p. 68)
  • Denoise and deartifact (p. 69)
  • Reducing noise per channel (p. 70)
  • The Remove Grain filter in After Effects (p. 70)
  • Better monitoring with a second comp viewer (p. 72)
  • Third-party solutions for reducing noise (p. 72)
  • Check your edges (p. 73)
  • Smoothing edges with Channel Combiner and Channel Blur in After Effects (p. 73)
  • Third-party solutions for smoothing jaggy edges (p. 76)
  • Even out your greenscreen (p. 76)
  • Third-party solutions for evening out your greenscreen (p. 76)
  • Save an animation pre-set of your pre-process effects (p. 77)
  • Garbage mattes (aka junk mattes) (p. 78)
  • Making garbage mattes in Adobe After Effects (p. 78)
  • Making garbage mattes in Apple Final Cut Pro (p. 80)
  • Third-party options for garbage matte creation in Apple Final Cut Pro (p. 81)
  • Making garbage mattes in Apple Motion (p. 81)
  • Chapter 13 Getting to Know the Keyers (p. 83)
  • An overview of some keying plug-ins in Adobe After Effects (p. 83)
  • Your basic Color Key (p. 83)
  • Color Difference Keyer (p. 84)
  • Luma Key (p. 86)
  • Inner/Outer Keys (p. 87)
  • Chapter 14 An Overview of Some Third-Party Plug-ins: Keying Plug-ins for After Effects, Final Cut Pro, and Motion (p. 89)
  • The Foundry Keylight (p. 89)
  • Red Giant Software Primatte Keyer Pro (p. 92)
  • Oak Street Software VKey2 (p. 96)
  • Useful shortcuts for working with channels in Apple Motion (p. 98)
  • Digital Film Tools zMatte (p. 99)
  • Chapter 15 Mastering the Art of Keying (p. 102)
  • Aharon Rabinowitz's Super Tight Junk Mattes (p. 102)
  • Multiple edge masks (p. 104)
  • The multiple edge mask technique in After Effects (p. 106)
  • Automatically cycle mask colors in After Effects (p. 109)
  • Color correction (p. 109)
  • Color correction in Apple Final Cut Pro (p. 109)
  • Third-party options for color correction (p. 110)
  • Chapter 16 Fixing Problems (p. 112)
  • Hair and fur and other tough-to-key edges (p. 112)
  • Matte tools (p. 112)
  • Third-party matte tools (p. 113)
  • Removing tracking dots (p. 114)
  • Spill and despill (p. 115)
  • Spill suppression in After Effects (p. 115)
  • Third-party options for spill suppression (p. 116)
  • Keying motion-blurred footage (p. 116)
  • Third-party options for keying motion-blurred footage (p. 117)
  • Chapter 17 Making Your Composite Look Believable (p. 118)
  • Matching grain (p. 118)
  • Matching grain in After Effects (p. 118)
  • Light wrap (p. 118)
  • Light angle (p. 122)
  • Depth of field (p. 122)
  • Reintroducing reflections (p. 123)
  • Creating shadows (p. 125)
  • Third-party solutions for projecting shadows (p. 126)
  • Adding motion blur back into the video (p. 126)
  • Chapter 18 Cool Tricks and Inspiration
  • Dancing clothes, aka the invisible man (p. 127)
  • Red lips, gray face (p. 127)
  • Key smoke and fire? Not! or How to remove a black background from fire, explosions, smoke, window cracks, etc. (p. 128)
  • Replace television or computer screens (p. 129)
  • Chapter 19 The Sin City Conundrum: Blending 3D backgrounds with keyed footage (p. 130)
  • Choosing a 3D software that meets your needs (p. 130)
  • Creating 3D backgrounds in 3D software (p. 133)
  • Rendering your backgrounds correctly (p. 133)
  • 3D Channel Effects in After Effects (p. 136)
  • Depth matte effect: placing your greenscreen shot within your 3D (p. 136)
  • Depth of field with .rpf files (p. 137)
  • Matching your 3D and footage (p. 138)
  • Chapter 20 The Future of Low-Budget Keying (p. 139)
  • Conclusion (p. 141)
  • Resource List (p. 143)
  • Glossary (p. 145)
  • About the Authors (p. 157)

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