4dsocial : interactive design environments / guest-edited by Lucy Bullivant.
Publisher: London : Chichester : Wiley-Academy ; John Wiley [distributor], 2007Description: 127 p. : ill. (chiefly col.), ports. (some col.) ; 28 cm001: 22122ISBN: 9780470319116Subject(s): Architectural design | Social interaction | Architecture and society | Architecture -- Human factorsDDC classification: 720.103Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Book | MAIN LIBRARY Book | 720.103 FOR (Browse shelf(Opens below)) | 1 | Available | 089810 |
Enhanced descriptions from Syndetics:
A new breed of public interactive installations is taking root that overturns the traditional approach to artistic experience. Architects, artists and designers are now creating real-time interactive projects at very different scales and in many different guises. Some dominate public squares or transform a building's façade - others are more intimate, like wearable computing. All, though, share in common the ability to draw in users to become active participants and co-creators of content, so that the audience becomes part of the project.
Investigating further the paradoxes that arise from this new responsive media at a time when communication patterns are in flux, this title features the work of leading designers, such as Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. While many works critique the narrow public uses of computing to control people and data, others raise questions about public versus private space in urban contexts; all attempt to offer a unique, technologically mediated form of 'self-learning' experience, but which are most effective concepts in practice?
Issue of the journal Architectural design, v. 77, no. 4, July-/Aug. 2007.
Table of contents provided by Syndetics
- Editorial
- Introduction: Alice in Technoland
- Beyond the Kiosk and the Billboard
- Distinguishing Concepts: Lexicons of Interactive Art and Architecture
- Playing with Art
- Otherwise Engaged: New Projects in Interactive Desig
- The Architectural relevance of Gordon Pask
- Wearable technologies, Portable Architectures and the Vicissitudes of the Space Between
- Shadow Play: The Participative Art of Scott Snibbe
- Illuminating Embodiment: Rafael Lozano-Hemmer's Relational Architectures
- I am a Camera: Electroland
- Interior Eye. (Modular Mountain Retreat
- Building Profile. Concert Hall, Bruges
- Practice Profile. 3+1 architects
- Spiller's Bits. It's All Inside My Head
- Yeang's Eco-Files. The US Solar Decathlon 2007
- Lighting the Cavern: 'Alvar Aalto: Through the Eyes of Shigeru Ban'
- McLean's Nuggets
- Site Lines: The Crystal at the Royal Ontario Museum
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