MARC details
000 -LEADER |
fixed length control field |
02417nam a22003251a 4500 |
001 - CONTROL NUMBER |
control field |
44186 |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20210222154448.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS |
fixed length control field |
m d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION |
fixed length control field |
cr un ---uuuua |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
180920s2018 enkac ob 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781474222426 (online) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Canceled/invalid ISBN |
9781472567482 (paperback) |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
UtOrBLW |
Language of cataloging |
eng |
Transcribing agency |
UtOrBLW |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
GV1469.3 |
Item number |
.S25 2018 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Salmond, Michael. |
9 (RLIN) |
18343 |
245 10 - TITLE STATEMENT |
Title |
Video game design |
Medium |
[electronic resource] : |
Remainder of title |
principles and practices from the ground up / |
Statement of responsibility, etc. |
Michael Salmond. |
250 ## - EDITION STATEMENT |
Edition statement |
First ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. |
Place of publication, distribution, etc. |
London : |
Name of publisher, distributor, etc. |
Fairchild Books, |
Date of publication, distribution, etc. |
2018. |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 online resource (272 p.) : |
Other physical details |
ills., port. |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc. note |
Includes bibliographical references (p. 256-257). |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
Culture, play, and games -- Game design -- Systems and designing worlds. |
520 ## - SUMMARY, ETC. |
Summary, etc. |
"Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design. Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games. With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences."--Bloomsbury Publishing. |
530 ## - ADDITIONAL PHYSICAL FORM AVAILABLE NOTE |
Additional physical form available note |
Also issued in print. |
533 ## - REPRODUCTION NOTE |
Type of reproduction |
Electronic reproduction. |
Place of reproduction |
London : |
Agency responsible for reproduction |
Bloomsbury Publishing, |
Date of reproduction |
2014. |
Note about reproduction |
Available via World Wide Web. |
-- |
Access limited by licensing agreement. |
Fixed-length data elements of reproduction |
s2014 dcunns |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video games |
General subdivision |
Design. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video games industry. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name entry element |
Video game designers. |
856 40 - ELECTRONIC LOCATION AND ACCESS |
Uniform Resource Identifier |
<a href="http://dx.doi.org/10.5040/9781474222426?locatt=label:secondary_appliedVisualArts">http://dx.doi.org/10.5040/9781474222426?locatt=label:secondary_appliedVisualArts</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Suppress in OPAC |
0 |