Contextual analysis: video game exploration on gaming input (Record no. 2502)

MARC details
000 -LEADER
fixed length control field 01901nam a2200181 a 4500
001 - CONTROL NUMBER
control field 12453
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210222152159.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 090401t xxu||||| |||| 00| 0 eng d
035 ## - SYSTEM CONTROL NUMBER
System control number (Sirsi) 67067
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name He Z.T
9 (RLIN) 4875
245 10 - TITLE STATEMENT
Title Contextual analysis: video game exploration on gaming input
260 00 - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. Chislehurst :
Name of publisher, distributor, etc. Ravensbourne College,
Date of publication, distribution, etc. 2007
500 ## - GENERAL NOTE
General note Video game players spend their time for playing video games instead of other kinds of games, such as sports games. Even though many sports games are applied into video banes, vide games cannot actually replace sports games. For example, the world cup in video game impossibly replace the real world cup held by FIFA. the joystick and keyboard can not replace the feet at all. according to Kate Salen and Eric Zimmerman, a game is a system in which players engage in an artificial conflict, defined by rules, that result in a quantifiable outcome. From their definition, something similar can be found in video game and physical game. First, they are all conflicts. For example, chess and football are activities which allow two or more participants join against their opponents or play as a team against the other, in video game. In video games, many types of conflict obviously exist, such as fighting, scoring competition. second, they all have rules. Sports games of course have rules, and even a very old classic game,pong, also has rules, the ball cannot be out of the territory or you lose. Apparently they are all games. The gaming formation is the difference between video and physical game. Video game is based on the screen, or other media to show the player the primary feedback, and physical game focuses on the extract movement or physical touch. Why cannot they combine together?
500 ## - GENERAL NOTE
General note MA dissertation
655 #7 - INDEX TERM--GENRE/FORM
Genre/form data or focus term Dissertation
710 20 - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element Ravensbourne College of Design and Communication
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Suppress in OPAC 0
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Copy number Price effective from Koha item type
          PRINT MAIN LIBRARY MAIN LIBRARY Dissertation 26/03/2009   DISSERTATION 092372 22/07/2019 1 22/02/2021 Reference Book

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