The business and culture of digital games gamework/gameplay /

Kerr, Aphra.

The business and culture of digital games gamework/gameplay / [electronic resource] : Aphra Kerr. - Thousand Oaks, Calif. ; London : SAGE, 2006. - x, 177 p. : ill.

Includes bibliographical references (p. [159]-171) and index.


Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.




Computer games--Social aspects.
Computer games--Economic aspects.


Electronic books.

GV1469.17.S63 / K47 2006

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